lilpoundcake (
lilpoundcake) wrote in
bakerstreet2023-08-16 11:29 am
Tilt a whirl

We see that the carnival spirit inspires the transformation of absences into presence.
- David Danow
WHAT TO DO:
1. Post with your character--name, fandom and any particular preferences go in the subject line as usual.
2. You can either roll or pick a scenario (or scenarios!) from the list or leave your comment blank.
3. Reply to people!
4. Have fun and be mindful of your partner's preferences.
OPTIONS:
1. Games: From classic ring toss to the shooting gallery, here's your chance to win a prize for yourself or for that special someone. Some say the games at a carnival are rigged, but maybe, just maybe, you'll get lucky!
2. Food and Drink: The sweet smell of funnel cake and the familiar briny aroma of popcorn draw you over to the food and drink tent. There's cotton candy, candied nuts, and cheep booze, all here for your enjoyment.
3. Classic Rides: The carousel, the ferris wheel. All carnivals need these classic rides for kids and adults who aren't looking for the excitement of the faster-paced rides. Snuggle close to your partner and see if you can see your house from the top of the wheel.
4. Something More Exciting: This is for thrill-seekers. Here you'll find the Tilt-a-Whirl, the Gravitron, the Screamin' Swing--all the rides designed to make you lose your lunch. Hope you didn't have too much cotton candy beforehand!
5. Freakshow: Do they really have a bearded lady in that tent? It's time to find out. Buy a ticket and see the greatest oddities the world has to offer.
Hard Mode: one of you actually is the oddity being gawked at by the other. How does that make you feel?
6. Tunnel of Love: Or perhaps tunnel of mild boredom. The red-tinted lights and quasi-romantic music are meant to make this ride a great makeout spot, if the chemistry is there.
7. Hall of Mirrors: You and your partner entered, thinking it would be easy to get out again, but dead ends abound in this wacky mirror-maze, and each mirror seems to show a more and more distorted image of each of you.
8. Fortune Teller: Whether one of the creepy machines or the even creepier women dressed up in a culturally insensitive costume, you cross someone's palms with silver and get your future told. Will it be happiness forever with your partner, or will ill tidings be bound your way?
Optional: Use http://www.wisdomportal.com/JS/RandomFortunes.html to get your fortune
9. Wildcard!: I know I forgot something, probably several somethings, so here's your wildcard for whatever else you can fit into this meme.

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"Yeah, I think once, at least in passing. She's the Russian redhead that Brock was hot for, right?" He could see why, but even he was kinda scared of her. "And that, so, can't be her real name. Imagine going to school with that name."
He distracted himself from the point.
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"I've only seen the aftermath, and that was enough not to even think about, thinking about it." He admitted with a chuckle. "Do you think you could take her in a fight? You know my money's always on you."
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"Could I take her?" Her eyebrows are high into her hairline. "I'd last a couple of minutes, maybe. Good to know you're ready to lose your money on me."
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He shook his head some as he walked with her. "I don't know, dude, your tech, and mind tossed in there? Brawn does not always beat brains. And I'd totally lose my money on you, without a doubt. We're all a team, even in this hypothetical fight." He missed these kinds of dumb what ifs. "What do you want to do now? Or are we still up for trying to win the biggest stuff animals to throw at the boss?"
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"Even in a losing one? I should have known, actually all this time." Most of what they do-- that's a losing fight. Even the wins don't quite feel like it, leave a bad taste in the mouth.
Hopefully, that can change.
"Let's do those stupid games-- the ones with the water guns. And try and get some freebies."
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Gary had hopes that they could do better one day, but for now he was more than happy with the losing battles. It was fun just to mess with Venture, he was basically friends with Hank so he didn't actually want to see him hurt.
"You're so on!" He replied with a grin. "Let's go!" Luckily, there were barely any lines for those games with as many as there were. Hearing an evil cackle, he looked back but didn't hear any screams or the sound of danger. So he's sure Monarch is fine, whatever he's doing. Stepping up to one of the booths to buy a few tries at the game. They are always overpriced, but fun.
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Sheila's marching with him in an instant, her expression content, even with the sparkle of competition in her eye.
"You're going down, henchman," she smirks, eying one, and a big teddy bear plush that looks perfect.
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"We'll see about that, boss!" He knew she said to call her Sheila, but that was just fair. Once they both had the water guns in hand. Waiting for the ding before lining his shot and pulling the trigger. A bit of competition was always fun, he didn't even mind if he lost.
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Is she going to cheat? Maybe. Once the bell dings they're off--
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Gary tried to stay focused on keeping the water pistol aimed to the clowns face, to keep the water balloon behind it filling. He wanted to win, but he was also still so easy to distract.
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"Go, go, go!" She crows gleefully, and there it goes and goes indeed, bigger and bigger.
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For now though he laughed a little hearing her crowing which sent his aim off a little for a second, but the balloon was still raising until a pop was heard. A second following, but the stall worker calling out a winner. Sheila had this one, that laugh had cost Gary, and he couldn't even be mad.
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"Wow, I didn't think you'd suck so much ass, Gary," she teases him good-naturedly.
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Yes, he was willing to spend more money to prove a point. But for now, the person running the stand waited for her to pick her stuffed animal.
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Once she has the stuffed animal picked out, he waits, to pay the man again. It doesn't even matter that he might spend more than the stuffed animal is worth. It's all about the point. "Loser of the two out of three buys the other cotton candy, then we find Monarch. Sound agreeable?"
Either way, they would win prizes but that was a given.
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She eyes him, and instead of letting him pay, she slaps some money on the counter first.
"That sounds like a good deal. You're on."
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He almost argued, but when she slammed it down, he listed his hands in mock surrender. "You're the boss." A playful tone to his response. "Let's do this." Lining up the shot, and waiting for the ding before pulling the trigger.
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Then those sharp eyes narrow, and it's business time-- she's all mission, right now, concentration sharpened.
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The other players more or less don't exist to Sheila-- they're just stale air, just background noise until their balloons pop and the winner-- or winners-- are chosen.
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When the balloons pop the stall runner looks almost annoyed. It shouldn't be that easy but for villians it totally was. "Wait.. really?" Gary asked.
"Yeah it's a draw. Go again for a bigger prize." He looked over to Sheila as the counter was starting. "I'll totally get it this time. Just wait and see!"
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"Alright, I'll get the next one, then." A softer chuckle.
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Once that was paid, and the guy still looked annoyed, Gary shaking his head just before the bell rang, focusing on the clown again. This was the best kind of competition. Either way, they both get prizes from their draw.
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/End?