velvetattendant: (Let's take a ride)
Elizabeth ([personal profile] velvetattendant) wrote in [community profile] bakerstreet2012-01-25 10:13 pm

Picture if you will...

You're traveling to another dimension.
A dimension not only of sight and sound, but of mind.
A journey into a wondrous land whose only boundaries are that of imagination.
Your next stop....


Produced by Rod Sterling
THE TWILIGHT ZONE MEME

RULES:
Your character has entered a realm outside of normal space and time, where the normal physical laws don't always apply, and where Hitler is always the final boss, robot or not.

Post your character, have others respond and roll the RNG to select a scenario, or not, or just come up with one of your own in the same vein of weirdness you'd expect from the Twilight Zone.  All the other normal rules apply; don't be jerks, have fun. And most importantly: Don't treat prompts like golden gospel, you don't have to follow them to the letter. Creativity is always appreciated!

Scenarios:
  1. There's... Something on the wing!: You're taking a trip somewhere, maybe after just overcoming a psychological obstacle in order to do so. You're okay now, there's no reason to worry... Except that there's something actively trying to sabotage your means of transport. But nobody else believes you about it! Maybe you're just imagining things... or maybe not.
  2. To Serve Man: There's some friendly alien benefactors who've come to show the world how to survive without war or disease or whatever, but something about them seems too good to be true... Maybe you shouldn't get on that flying saucer after all.
  3. Careful what you wish for: You've got what you've always wanted! Money, women, men, money, strength, a never-ending winning streak, treasure... but it's not what you thought it would be. Maybe it's just too easy, maybe there's no challenge. Maybe you just can't find any enjoyment in it now that you have it. You might want to relinquish your gift, but maybe the person you got it from isn't too willing to take it back... After all, it's what you wanted, right? Maybe, though, if you've learned a lesson, you can return to your old life. Just don't make the same mistake again.
  4. Not what they appear: Someone in the room isn't a human... or, well, whatever they're pretending to be. But, maybe they're not the only one. Keep all three eyes open, and play all three hands close to the chest.
  5. Like you never even left:You're stranded on an alien planet. Though, it looks suspiciously like home. Let's just hope you find out why that is before you run out of water.
  6. Better left unknown: You've found something that tells your future, or at least answers your yes-or-no questions. So what? ... But what if it's right? What if it can really tell your future? It probably can't, but you'll never know if you just leave it and never come back; though that's probably what you should do.
  7. Devil Doll:Your ventriloquy partner's turned on you. He's always been hard to work with, but now... Now he's trying to kill you, and nobody believes you. You might want to convince them before you find yourself on the other end of the hand...
  8. He comes in many forms: It's the devil! Don't let him out of the cage, no matter what he's been telling you. You'd better stop that person before they make a mistake that leads to the next world war, or worse.
  9. He comes in... pretty much one form (two if you count robot): Arguably worse than the devil, it's HITLER. Shut up, it doesn't have to make sense. Just toss Hitler in there somewhere. Awfulness will ensue.
  10. How I learned to stop worrying and love the bomb: The inevitable has happened (well, it was inevitable during the cold war, anyway). The nuclear holocaust. Hopefully you were in a fallout shelter, and hopefully you didn't have to fight anyone to get into it. Now you can get on with your life, be it dwelling in a vault forever, surviving in the nuclear wasteland, or figuring out why nothing's changed at all even after all that hulabaloo you heard before you locked yourself in a fallout shelter for years.
  11. Dollhouse: You wake up to find yourself in an empty house (apart from your partner, that is), that is, more importantly, entirely unfamiliar to you. As is the equally empty neighborhood around you. It's weird, the whole place is empty. Except for that creepy laughter you keep hearing. Feel free to go out and look for a working car, but for some reason the whole place seems fake, like a giant toy set...
  12. What were we fighting about?: You're two soldiers from opposing sides, but unbeknownst to either of you, the war's long over, and you're long since abandoned. Maybe one of you will have the sense to try and call for a cease-fire, and maybe you can even come to understand one another. After all, winning the fight means being alone.
  13. HO HO HO: You're Santa now! Give people what they've always wanted from your magical bag of gifts! Don't worry if they take it, they won't get anything but garbage out of it. Spread some holiday joy!
  14. Into the corn: Don't make the kid with the incredible mind-powers mad, no matter what you do. Getting sent into the corn might be a good thing by comparison to what else he/she can do.
  15. The Outer Limits: What, Twilight Zone not to your tastes? Come up with something better, or rip off the Outer Limits. Maybe one of you's really a ROBOT and you didn't even know it! OOOOOH.
nevermindtherunning: ([ten] being cheeky)

[personal profile] nevermindtherunning 2012-01-28 05:03 pm (UTC)(link)
"I wouldn't suspect you to have met one. We're not very common, and tend to blend in with humans." He'd save the whole speech of being the last Time Lord for another day.

Sitting in a upholstered chair, he looks around and pulls a book from a shelf, flipping through the pages. "You're studying me. Questions? Curious?" He smiled although he still turned the pages and skimming through some of the text.
bitterguardian: (wary bw)

[personal profile] bitterguardian 2012-01-28 07:00 pm (UTC)(link)
However bizarre the Doctor's answers are, they still have the ring of truth, and Horvath can respect that. "I've seen a lot of things, and people, over time... ut yes, you're something new." He hobbles over to a chair- that cane isn't just for show, and eases down to sit.

"What are you doing here?"
nevermindtherunning: ([ten] hesitant)

[personal profile] nevermindtherunning 2012-01-29 07:27 am (UTC)(link)
"Explor'n! I wasn't lying when I said I was interested in the architecture. Although something else drew me in, but I haven't quite found that answer yet."

He looks up, curious, "Bad leg?"
bitterguardian: (frownyhat)

[personal profile] bitterguardian 2012-01-29 03:35 pm (UTC)(link)
"...Yes." He frowns again. "Ever tried exploring manners?"
nevermindtherunning: ([ten] being cheeky)

[personal profile] nevermindtherunning 2012-01-29 06:12 pm (UTC)(link)
He pointed to himself and repeated, "Rude and not ginger." Crossing his legs and wiggling his foot, "What'd you do to injure the leg? Assuming it's from an injury. Or Polio."

His mind wandered back to the rings, wondering what the significance was of them.
bitterguardian: (frownyhat)

[personal profile] bitterguardian 2012-01-29 06:55 pm (UTC)(link)
He frowns at him a moment longer, and answers slowly, "I've been a soldier, in a very long war." All true, if slightly misleading. When he shifts in his seat, in fact, his left foot seems stuck at a ninety-degree angle to his leg. He didn't just get his leg injured. He got it replaced.
nevermindtherunning: (Default)

[personal profile] nevermindtherunning 2012-01-30 12:07 am (UTC)(link)
"Ah, I was in a war once... Well, more if you count the times I've traveled through the various wars on earth, but being personally in one once." He looks nostalgic for a moment, then shrugs it off and notices the leg. The Doctor doesn't comment this time.
bitterguardian: (thoughtful)

Sorry, but I thought we need some chaos!

[personal profile] bitterguardian 2012-01-30 03:27 pm (UTC)(link)
"Mm. My condolences." He's still looking frowny, but he does meant that. He's been through too many wars, but the long-standing battle between Merlinians and Morganians is personal, private, and has lasted more than a millenium.

Then there's a distant scream.

There's always trouble, sooner or later.
nevermindtherunning: ([ten] investigating)

No, it's perfect! I was trying to figure out how to work something in

[personal profile] nevermindtherunning 2012-01-31 02:33 am (UTC)(link)
Without thinking, the Doctor jumped to his feet and threw open the door, looking outside.

"It sounded like it came in that direction." He pointed off to the east. "Maybe in the woods?" He rubs his chin, "Oi, My TARDIS is over there!"
bitterguardian: (Default)

When in doubt, pull monsters out of your...

[personal profile] bitterguardian 2012-01-31 02:51 am (UTC)(link)
Horvath is significantly slower to get to his feet, but limps after the Doctor to peer over his shoulder with a frown. "Your what?"
nevermindtherunning: ([ten] quietly listening)

[personal profile] nevermindtherunning 2012-01-31 04:38 pm (UTC)(link)
"My ship!" The Doctor steps out into the yard, back straight, completely still, listening.

"What animals live here? Or are there any known predators around?"
bitterguardian: (seriousface)

[personal profile] bitterguardian 2012-01-31 08:12 pm (UTC)(link)
"No, the city's too big for that. Unless you count human predators, of course..." He follows at his own slow, rocking pace, right arm lifted a little as if he's ready to ward something off or grab for a weapon.

They might not be in a big city, but it's still a relatively rural area, and those woods probably aren't very deep.

The next sound is less of a scream, and more of a gurgle.
nevermindtherunning: ([ten] quietly listening)

sorry my work week just started, so my tags will be ridiculously slow

[personal profile] nevermindtherunning 2012-02-02 01:38 pm (UTC)(link)
The Doctor furrowed his brows in confusion, "That was not your average animal..." He creeps closer to the edge of the property and then hops over the fence and continues closer to the woods.

"Any ideas?" He calls over his shoulder.
bitterguardian: (seriousface)

I have been out of the house for days so likewise.

[personal profile] bitterguardian 2012-02-06 10:33 pm (UTC)(link)
"None that involve running unarmed toward it." He has to follow the fence along to the gate so he can get through, but he's moving a little faster, now. It's not that he doesn't see the urgency, it's just that he tends to be more cautious. When running away is simply never an option, one tends to approach a fight more carefully.

It's not quite dusk, but it is just late enough in the day that it's harder to see under the trees. He takes the few precious seconds to close the gate, then limps after the doctor as swiftly as he can manage, trying to pull level with him and peer into the woods. "Unless it was the one screaming, it doesn't give much warning signal before it attacks." He notes in a murmur.