 The Premise
You find yourself in the lobby of a hotel. Maybe you needed a place - any place - to rest. Maybe you simply got lost and thought to stop inside and ask for directions. Whatever the case, you're here now.
Entering is the easy part. It's getting out that you're finding difficult. How to Play
1. Post with your characters. 2. When replying to someone else's top level, roll a number to determine the prompt. Or mix and match, if you'd like. 3. Tag around!
Prompts
1. SUCH A LOVELY PLACE
At first, it doesn't seem so bad. The hotel is unbelievably luxurious; you have access to spas, an indoor pool, training rooms... You might as well enjoy yourself. Maybe you don't even realize you're trapped at first.
2. AND I WAS THINKING TO MYSELF, "THIS COULD BE HEAVEN OR THIS COULD BE HELL"
A few hours into your stay, the lights begin to flicker. In the darkness, the hotel seems to transform into something else entirely - something menacing and frightening. If you squint, you think you can make out the faint shapes of massive, lumbering beasts with monstrous forms.
The lights flicker once more, then die out completely.
The hotel staff appears to have disappeared entirely, but you know one thing for sure: you're not alone in here.
3. LAST THING I REMEMBER, I WAS RUNNING FOR THE DOOR; I HAD TO FIND THE PASSAGE BACK TO THE PLACE I WAS BEFORE ("RELAX," SAID THE NIGHT MAN, "WE ARE PROGRAMMED TO RECEIVE. YOU CAN CHECK OUT ANY TIME YOU LIKE, BUT YOU CAN NEVER LEAVE")
Survival is becoming increasingly difficult here, and it seems like everything in this hotel wants you dead. You're safe when there's a light source around, so you run through pack after pack of matches, burn through all the fuel in your lighter, and search desperately for batteries for your flashlight.
You can't keep this up, and you know it. You need to find a way out, and you need to find it fast. Unfortunately for you, the space inside the hotel seems to have twisted and turned. Hallways stretch on endlessly, and doors don't come out where they should.
4. HER MIND IS TIFFANY-TWISTED, SHE GOT THE MERCEDES BENZ; SHE GOT A LOT OF PRETTY, PRETTY BOYS SHE CALLS FRIENDS
The longer you stay in here, the harder it is to make sense of your own memories. You feel as though you're losing bits of yourself. Who are you? Where did you come from? Why did you come here? If you really, really think back, bits and pieces come to you. You're starting to doubt the veracity of your own memories, however. Is that really who you are? Is this really how you ended up here?
You've met up with some trusted companions who have been aiding you in your survival, but your memories of them are scattered and strange as well.
You just met this person, right? So why do you have memories of them from outside of this hotel? Why does it feel as though you've known them for years, maybe decades?
Slowly but surely, if you filter through your memories, you'll find memories of them - maybe memories of them as a childhood friend, or as the person who used to torment you during your high school years, or even as a lover.
And increasingly, you'll start to think that those memories are true.
5. HE SAID, "WE HAVEN'T HAD THAT SPIRIT HERE SINCE NINETEEN SIXTY NINE"
As you speak to your companions, you begin to notice something odd. Maybe one of them is familiar with technology and terminology that you're not, or maybe their way of dressing or speaking is antiquated.
One of you thinks to ask the other about it, and soon one thing becomes apparent: the hotel isn't just twisting space. It's twisting time, too. There are people from all decades trapped here.
It becomes increasingly doubtful that you'll be able to make it back.
6. AND SHE SAID "WE ARE ALL JUST PRISONERS HERE, OF OUR OWN DEVICE"
You're starting to lose track of time. How long has it been since you came to this hotel? Weeks, maybe months? Years, even? It's hard to say.
When you shine your light on the creatures of the hotel, you get glimpses into the past. Memories of people you've never met before, memories of people you have met before. Memories of your companions.
If you examine these memories closely, you'll notice that they seem to center around that person's misdeeds - either perceived or actual - and mental traumas.
It seems that the hotel's infliction of punishment upon its occupants might not be as impersonal as you once thought. Maybe it's picked all of you for a reason, and maybe it expects some sort of penance or absolution. It's impossible to say anything for certain, but if you could just figure this out, you feel that you might be able to find a way out of this place at last.
7. WILDCARD
Maybe the premise has given you an idea of your own. Run with it! Go wild. |
Ritsu Shikishima | Caligula: Overdose
Lambert || The Witcher 3
Gary Bell | Alphas | OTA
Allison Hargreeves ☂ The Umbrella Academy
Eiji Biwasaka | Caligula: Overdose
el duderino | the big lebowski
3
So when he sees a light coming from around the turn of the corridor, he runs for it, his legs taking him towards his safe zone as quickly as they can. Then he actually reaches the turn and sees a shadow blocking his way, unexpectedly, and Milo lets out a scream of panic, reflexively raising what used to be a leg of a wooden chair (because in times like this, one has to improvise with their weapons, right?). He swings it towards the shadow, then stops just short of hitting it once his eyes adjust to the light and he realizes...
...this isn't a monster.]
--Oh, shit. Sorry. Sorry, I'm so-- Are you-- are you human?
no subject
From darkened doorways he picks up on an interesting assortment of grunts, growls and even what sounds like gnashing teeth, but this too fails to unsettle him. Fellow motel-goers get up to all kinds of weird shit in their respective rooms, that's their prerogative. The Dude is not here to judge.
He's just strolling around the corner towards the vending room, ice bucket swinging idly from one hand, when some guy unleashes his freak-storm all over the place-- the Dude jerks back at the panicked screech, and belatedly ducks from the (thankfully) aborted swing of... is that a fucking broken-off chair leg? Is this guy channeling Walter?]
The fuck! Jesus, man, take it down a notch.
[Peering into what he can make out of Milo's face, he decides he doesn't look full-on batshit crazy, just really fucking freaked out. He takes a moment to adjust the fall of his robe (complete with shorts and slouchy shirt on underneath, thank Christ), then contemplatively flicks ash from his still-clasped cigarette.]
...I mean, yeah? I'm not a fucking philanthropist, man, 'cause that shit's all about fat cats wiggling out of more taxes anyways. But I do try to offer "the milk of" [he actually pauses to make air quotes with his free hand] to my fellow H. sapiens, you know?
no subject
[Milo gapes a bit stupidly. No, he most certainly does not "know." In fact, he understood approximately none of what just came out of the Dude's mouth, and the whiplash from going from focusing all of his energy on surviving in a hostile environment to listening to someone give him the hard truths about philanthropy and tax evasion is a bit too much for him.
He doesn't want to seem like a complete idiot in front of this guy, but the gears in his brain have hit a snag, and so his voice is meek when he replies.]
I'm afraid I don't quite follow.
[Yeah, he's sure this is a real swell first impression he's making. Jesus, get it together, Milo. Forget about the specifics for a minute; that was definitely English that just came out of the Dude's mouth, and he certainly looks human enough. He also doesn't appear to be hostile.
So, for now, that much should be enough.]
It's just... I was beginning to think I was the only human left.
Lamia Loveless | Super Robot Wars | OTA.
Sebastian Michaelis | Black Butler | ota
Es | MILGRAM
Hope Mikaelson | Legacies | OTA
Dan Torrance | Doctor Sleep
Milo Tindle | Sleuth
Elijah Mikaelson | TVD/TO