Marlowe (
marlowe_tops) wrote in
bakerstreet2018-12-25 03:17 pm
Entry tags:
The Tower

The Tower
From lighthouses to watch towers, towers are central features of life in many cultures, and they hold pivotal roles in many stories. Whether you're trapped in a tower, visiting a falconry mews, or enjoying summer from the deck of a water tower, there are all manner of adventures to be had involving towers.
Scenarios:
1. Lighthouse - Ever since ships have sailed the seas, lighthouses have been crucial to the safety of sailors and passengers. If you're a lighthouse keeper, it's your responsibility to keep the fire burning, and you may be isolated on the lighthouse rock for months at a time with only a fellow lighthouse keeper for company. Perhaps you're a guest at the lighthouse, or a tourist exploring the history of the lighthouse. Lighthouses have always drawn their own array of haunted tales, from ghost lights in an abandoned tower to monsters from the deep stalking the lighthouse keepers themselves.
2. Wizard's Tower - Wizards and witches have often favored towers. Perhaps you need the tallest tower in the castle for your astronomy lessons, or you yourself have been imprisoned in a tower in the midst of a dark forest. Perhaps you inhabit or stumble upon a whimsical tower held up by magic or constructed entirely of gingerbread.
3. Water Tower - The water tower is a fixture of many small towns, providing fresh water and good water pressure for the nearby populace. Many summer memories are made of climbing rickety old water towers to sit out upon the deck and watch the view, and there are numerous murder mysteries started by finding a body in a water tower.
4. Building a Tower - In any season, a rainy day's entertainment can be found in building towers of cards, books, jenga blocks, or cardboard boxes. Or you could take this more literally and undertake construction of a literal tower with stones, or bricks, or blocks of ice.
5. Tower of Treats - There are few things more festive for any special occasion than a tower of cakes or cookies. Trees of macarons and spun-sugar towers decorate the tables of this feast or the counters of this candy shop, or perhaps you're a baker challenged with creating a sugar tower masterpiece.
6. Ruined/Haunted Tower - There's something so atmospheric about an abandoned tower. It's an excellent place for a tryst, or to hide away from your responsibilities with a book for a couple of hours. But if you go by night, watch out for the ghosts who haunt the tower. They say that one poor soul was bricked up in a wall somewhere in the tower, and another threw themself from the tower.
7. Watch Tower - The tower is one of the most important types of defensive structure. A single tower can defend a valley against an invading army, and towers are good settings for holding watch against the night, all the more so if you have good company.
8. Skyscraper - In the modern age, towers can stretch into the clouds. Skyscraper residents of past and future, tourists to the big city, and giant apes bent on climbing the tallest thing in sight, everyone loves a good skyscraper. If you like your adventures on the steampunk side, many skyscrapers have zeppelin docking bays on their higher stories for setting off on journeys into the clouds. Just watch out for the lightning storms!
9. Tower Prison - The Tower of London is a memorable example, but towers make lonely, and secure places for prisons, whether you're down in the dungeon or at the top of the tower. In any case, it's sure to be lonely. You'll have to befriend your jailer or plot a clever escape with your cell mate, unless you have allies on the outside who are willing to help you.
10. Orc Villa - A black and imposing gothic tower stretches above a blighted landscape, striking fear into the heart of every elf, man, and hobbit for miles. But if you're an orc, it's cosy accommodations! Mud pits, hot springs, torture boutiques, weapons refineries, and an elf re-education clinic. Every amenity that the discerning orc could desire. Make Barad-dûr your next holiday destination.
11. Childe Roland - There's a tower, a knight (or a gunslinger), and a quest that you can never succeed except at great cost. It's a classic story of an ominous tower surrounded by the bodies of all those who have gone before. The tower is different for each seeker, and everyone has their own reasons for seeking it. As for what waits within, well, no one has yet returned to tell the tale.
12. Choose your own Tower - Belltowers, clocktowers, wicker men, falconry mews, there are hundreds of types of towers in the world, and a thousand stories for every one of them.

Griffith | Berserk
Lord Henry “Monty” Montague, Viscount of Disley | A Gentleman's Guide to Vice and Virtue
Mollymauk Tealeaf | Critical Role
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lighthouse it is! this is gonna go to some fun AU places
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Madelyne Pryor | Marvel Comics
Eligre Kaivodulin || OC {D&D/high fantasy} || OTA
as promised
A blue portal opened on the far side of the room and Jarlaxle stepped out of it as casually as if he owned the place. His gaze settled on Eligre, and he executed a deep bow, feather in his hat nearly sweeping against the floor. On the other side of the dimensional door stood an unimpressed looking drow male dressed in the robes of a mage.
"My dear lady, pardon my intrusion. I had heard that you might be in need of some assistance."
❤
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Rapunzel | Tangled | OTA
haesoo | love or hate
Alucard | Netflix!Castlevania
nuada silverlance | hellboy
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Minato Arisato | Persona 3 | OTA
[ As cliché as a ~dark and stormy night~ is, Minato can't help but feel somewhat unsettled as fog obscures all but the thin beam of light struggling to cut through the darkness. It might be a losing battle, but it's still his job to make sure the light doesn't go out, so he makes his way to the top of the stairs, raincoat pulled tight around him as he squints through the handful of windows he passes on the way up—
Ah. That's a boat coming this way.
"Turn around," he thinks to himself, the plea directed towards the boat but also to himself as he turns heel and takes two steps at a time down towards the base of the lighthouse. "Don't come here..."
Of course, his voice would stand just as much of a chance in the storm as the light would (none at all), so he gets to the fog horn and lets the noise blare out across the roaring ocean: GO. AWAY. ]
6
[ With such rumors surrounding the abandoned tower, who wouldn't be curious about the place? Tugging his bag more securely over his shoulder, Minato squeezes his way through the bars of the rusted gate- a tight squeeze, but better to hear crackers snap and break in his bag (though that pains his heart) than to risk squealing metal announcing his presence to the entire neighborhood. Hood pulled low over his eyes, he leaves the gate behind, hoping he won't regret deciding against bolt cutters and creating an escape route "just in case."
Whatever's going on inside that tower, he doubts it'd be something he'd run away from, anyways. It's not the first ghost story he's investigated. ]
wc.
[ or any other scenario! P3 Tartatus runs can also be a thing ]
Jake Chambers | The Dark Tower
Susannah Dean | The Dark Tower
11, ofc - hmu if anything wants changing
[And, at the same time, does not shift at all. Susannah will find herself just where she was, hunkered by the fire. It is her companions, it seems, who have moved. Eddie is gone, and Jake, and Oy, and even Roland. In his place, hunkered across from Susannah with a look of great sorrow written on her face, is an old woman, bony and weathered, whose hat is drawn low over her eyes and whose bone-white hair is braided almost to her narrow hips. She is dressed very much after Roland's style, in battered no-colour jeans and an open-throated shirt. One hand is raised to her lips, a cigarette unlit between her fingers. The other rests on her knee, and is missing the first two fingers.]
[The gunbelt at her hip, and the heavy sandalwood grip of the revolver holstered there, are unmistakeably Roland's.]
[She looks up, and her grey eyes widen slightly, that look of grief giving way at once to one of concern.]
Where are the others? Did'ee see what happened, Suze?
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Todoroki Shouto | BNHA
Jarlaxle | Forgotten Realms
Fye | OC | ota
Fran Bow | Fran Bow
2
If this is a Rapunzel situation, I have to warn you my belaying skills are a tad bit rusty.
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Fai D. Flourite | Tsubasa Chronicle
...and a massive warning for death/trauma/gore should go without saying, but there it is.]
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Damn it.
[He walks forward a little more until he sees a blond figure. Wait...]
Fai?
Recolle-verse I missed you ;~; (also here's that death/gore warning)
here it is~ here for you again~
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Cassandra de Rolo | Critical Role