katniss everdeen (
74) wrote in
bakerstreet2012-10-06 04:54 pm
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THE ASSASSIN'S CREED MEME

"Nothing is true, everything is permitted."
→ Select a side.
→ Post with your character--be sure to include 'Assassin/Templar/Type of Affiliate/Other' so your fellow brothers can come to you.
→ Tag around! Get in a fight with a random Templar or go lay the smackdown on some unknown Assassin; it's all fair game, here.
→ Need help coming up with something? Try the RNG list down below!
→ Or FUCK THE POLICE AND DO WHATEVER YOU WANT. It's a meme, after all.
» Assassin: You are someone who fights to safeguard free will to make peace. You want to sit back and let sides choose what they do; you just strike down those who force choices or control others. You abide by the Creed: stay your blade from the flesh of an innocent, hide in plain sight, and never compromise the Brotherhood. Assassins try to keep Pieces of Eden (artifacts that are capable of bending the thoughts of individuals to the holder's will) out of Templar hands in an effort to protect free will.
» Templar: You are someone who fights to secure control to make peace. You believe people cannot be trusted, are too self-absorbed, or too ignorant to make their own decisions. Pieces of Eden are sought after by Templars to secure control over the masses. Some, already in Templar hands, are passed down from member to member to maintain or gain control. There are no known rules for Templars and no guide they abide by; most seem to move on their own or within private organizations.
» Affiliated: You are not an Assassin or a Templar; but you assist one of them.
• Thief: You are part of the thief guild. You may be allied with the Assassins, you may be allied with the Templars, or you may be completely independent. You tell your fellow thieves everything; they safeguard your life and you safeguard theirs. Thieves are generally well-informed about a city's whereabouts, and know what events are happening where. This, however, does not mean you have to give this information easily. Thieves free-run over rooftops as well as Assassins.
• Courtesan: You are part of the courtesan faction. You may be allied with the Assassins, Templars, or be independent. A courtesan is high-ranking, well-spoken and educated; at many times, they can be mistaken for normal citizens. Courtesans gather information from their (usually affluent) clients and act as distractions or as masks. They do not share the same strict code of conduct that thieves do; they can be honorable or steal their fellow courtesans' clients. Courtesans do not free-run, but can be armed with short blades or bladed fans.
• Romani: You are part of the Romani; commonly mislabeled as "gypsies". You may be allied with the Assassins, Templars, or you can be independent from either faction. Like courtesans, they help distract with street performances, ranging from playing music, firebreathing, and dancing (even flirting). Many Romani have firm rules regarding their culture and are very protective of it, given the group has a variety of ethnicities. Romani cannot free-run and are unarmed, quickly fleeing the area if a fight arises.
• Mercenary: You are part of the mercenary guild. Mercenaries fight for their cities, but can also be allied to the Assassin or Templar cause. They are able to provide distractions, as well as fight alongside their allies. Some mercenaries have a kinship with each other; others do not. They wield heavy weapons and cannot free-run. If bothered by idle street performers, they will aggress.
• Vigilante: Vigilantes are groups of individuals who generally ally with anyone who serves their community or family. Some groups are made of the friends or family members of citizens who were rescued; others are made of those who want change and rally in the streets to support whomever served their community. They will shout at opposing factions, as well as thank and aid their allies.
• Scholar: Scholars usually move in small groups, in and around cities. They are usually men or women deep in prayer, and usually hide allies because a fellow scholar was rescued. They assist their allies by weaving them through heavily guarded areas without being seen. They are also frequently visited by either faction to gain information; it is not uncommon for an Assassin to be sent on a mission to study with a scholar.
» Other: Maybe you're caught up in all of this. You don't want to play with either side. You're just a bystander, watching this all unfold. Or are you a double agent, with no true affiliation but yourself?
RNG OPTIONS
1. Training. Do you know how to steal, thief? What about interrogate? Man, how can you be an Assassin if you don't even know how to free-run and parkour? Looks like you need to be dragged back for some extra training before you get yourself killed out there.
2. Making Alliances. You need information to take down this guy, so you need to find someone who's willing to get it for you. Maybe you're out of luck and need to start making some friends who have your back before you do anything else. Or you have the information--and you know it's going to be in high demand. Who do you go to?
3. Enemy Avoidence. Oh, shit. Looks like your target or enemy caught wind that you were in town. It's time to lay low, gather intel, and try to rethink your next move. ... on the other hand. Maybe it's time to strike, before they start fleeing.
4. Missions. Looks like the boss man is sending you to go strike some fear into the populace. Looks like you're sent into another country to do some surviellence work. Just remember: when you come back, you're just going to be one step higher on the ladder. That'll make it worthwhile, right?
5. Journey Start. You have something to take care of, on your own. It's personal, now, and nothing's going to stop you. Someone messed up along the way (was it you? was it someone else?) and it's up to you to set things right again.
6. The Big Finish. You're coming back home; and man, are you a different person. Killed someone that got to you, saw something you shouldn't have...? What's up and why are you not the way you were before? What's more--how are you going to cope?
7. Wildcard! RNG again, make up your own scenario, or try a mix of any of the above.
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Would you at least be able to arrange for a message to be taken to them?
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{And with a clatter, the carriage pulls up outside her not remarkable, yet not unrespectable apartments.}
That, however, will have to wait.
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[He sucks in a breath, steeling himself before he exits the carriage. The driver saw an ordinary, uninjured boy enter; it would be suspicious if he started acting any differently now. And although it hurts like hell, he does manage to raise a hand to help Nanao down - although he won't really be able to support her all that much.]
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Ah, it's not much, but it is home.
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It's much grander already than what I'm used to.
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This? Ah, this isn't terribly grand at all.
{Nanao you've been summoned to the Vatican before, shut up.}
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It's- [Wince.] --a lot more than ours.
Is there somewhere I could sit...?
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No need. We'll get you upstairs, and then I'll call for a physician. {And there are a lot of stairs.}
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{In any case, she gets the two of them up the stairs in record time, and then very gently places the youngling down on a richly upholstered couch.}
Stay here, I'll be back in a moment.
{And then she vanishes back out the door... and it sounds like she's free-running down the stairs!? Who is this lady, anyway?}
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who is probably dead or something idk AUsWell. He really didn't get a chance to get a word in edgewise, did he? He's certainly not pleased at this turn, but he decides to make the best of it, settling down somewhat on the couch. But he's still quite tense, partially from the previous situation and partially because he honestly does not want to get blood all over this thing if he can at all help it.
At least he's trying to be polite?]
watch me bullshit italian
AUs hooray!}{And unfortunately for Sasuke, it's another good twenty minutes before Nanao returns up the stairs at a far more sedate pace, a doctor following silently behind her.}
Child, this Doctore a'Della. He is mute, but he is very good at what he does.
the best italian to have!! although funnily enough this is the one word I think I may know pffft
...Good to meet you, dottore.
rusdfsbdi I got it wrong /)_(\
Not too much longer, I should think...
/patpat
Which isn't true, of course. But Sasuke has gotten to be very good at hiding his pain when he feels the need.
Another small nod. Trying to speak while a person is sewing up a gut wound of all things is probably not the best of ideas.]]
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I understand. Thank you, dottore. {A pouch of money crosses palms, and he sees himself out, leaving Nanao kneeling next to Sasuke on the couch.}
Well then.
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He's aware of some sort of exchange, but he isn't familiar enough with the man to understand his gestures. Once Nanao is finished sending the doctor off, he turns his head very slightly to face her.]
...How long did he say?
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[His voice is flat, refusing.]
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{Her voice is equally flat and matter of fact.} You're young, and you deserve to live to see your twentieth midsummer, at least.
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[Which is why he is starting to get up, albeit slowly.]
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{Pushing him back down onto the couch - she's surprisingly strong for a courtesan.} Stay.
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...They'll be disappointed.
[His mother would worry, of course. But his father would probably be disgusted that he allowed himself to be injured so badly in the first place.]
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They should be proud that you've survived such a terrible wound - I know of few people who could have taken that kind of an injury and lived, let alone to escape and seek help for it.
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