[Shiro hates having to listen to everything through the thick doors of the room he's in, hates the way everything is muffled and how long the silence stretches - but he hates even more when he hears the sounds of weapon's fire. With his good hand, he clutches at the stump of his ruined one, dangling wires, infected smelling liquids over his hand. Keith is out there. Fighting. Hurt. And Shiro doesn't underestimate Keith's fighting ability but - he's still young. He's so young and he's out there fighting for not just his life but Shiro's as well and - he shouldn't have to do that alone. There has to be something he can do to help his friend. Fighting, grunting, Shiro gets one knee under him and then forces that foot up. Gets himself braced up that way. As much as he'd like to go out there, throw himself into the fight as well, unarmed, literally, to be nothing but a distraction to the enemy, but Shiro knows that he'd be more of a problem than anything else, something Keith would have to take the focus off himself for. More damage than good.
The sound of firing stops but Shiro imagines he here's the clang of weapons. He really needs to make his team more self-sufficient. Without Lance and Hunk here, he and Keith are close range only. And Hunk and Lance could use something to use at short range if they needed it. Which- is for another time. When they're all out of here and safe again. Shiro gets his other foot under him and lurches to his feet. The room spirals inward with sparks and goes dark on him and he hangs his head and waits for his sight to come back, fighting to keep from passing out. Mobile. He needs to be mobile. The slower he is, the more of a risk he puts on Keith and the others.
The room lurches again and at first he thinks its just vertigo - except boxes fall sideways nearby and he realizes no - that's external. Either Red or the others have finally arrived.
He'd give anything to have his helmet and be able to hear their voices in his ear.
It gives him a renewed determination and he opens his eyes, narrows them against the wobbly world and starts for the door. He needs to do something, either help or at least be mobile and aware. Keith expects him to be here when he gets back and Shiro doesn't intend to throw off any plan he has regarding that - but he puts his back against the wall near the door, good arm on the free side. If anyone but Keith come through the door, Shiro can at least have that advantage. And if its' Keith - well, at least he won't have to get Shiro on his feet again.]
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The sound of firing stops but Shiro imagines he here's the clang of weapons. He really needs to make his team more self-sufficient. Without Lance and Hunk here, he and Keith are close range only. And Hunk and Lance could use something to use at short range if they needed it. Which- is for another time. When they're all out of here and safe again. Shiro gets his other foot under him and lurches to his feet. The room spirals inward with sparks and goes dark on him and he hangs his head and waits for his sight to come back, fighting to keep from passing out. Mobile. He needs to be mobile. The slower he is, the more of a risk he puts on Keith and the others.
The room lurches again and at first he thinks its just vertigo - except boxes fall sideways nearby and he realizes no - that's external. Either Red or the others have finally arrived.
He'd give anything to have his helmet and be able to hear their voices in his ear.
It gives him a renewed determination and he opens his eyes, narrows them against the wobbly world and starts for the door. He needs to do something, either help or at least be mobile and aware. Keith expects him to be here when he gets back and Shiro doesn't intend to throw off any plan he has regarding that - but he puts his back against the wall near the door, good arm on the free side. If anyone but Keith come through the door, Shiro can at least have that advantage. And if its' Keith - well, at least he won't have to get Shiro on his feet again.]