ladys_night (
ladys_night) wrote in
bakerstreet2015-10-11 05:33 pm
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Love on an Adventure
![]() Lucky you. For a while, you get to eschew a normal life and see life past your door; you're going on a quest! It could be for personal reasons, for fun, for profit, or to save the world as you know it. In all likelihood, it's the latter, given the natural order of things, but hopefully it's not. Whatever the case may be, you won't be going it alone, however. Whether it's just you and a partner or a true fellowship, you've got people to back you up. You may not all start out as the best of friends, that's true - still, the fires of potential life or death scenarios or the threat of losing your booty draw you closer together, and a friendship forms. With one member of your party, more than friendship grows between you. But wait, you have to defeat the dark lord, find the oldest wand, fight evil by moonlight, create a giant robot, or any other number of tasks. There's no time for this sort of nonsense! Actually, you may push them away because of the mission or due to past wounds that tie into said mission. Maybe, though, you can steal moments to get closer, let a romance blossom...or more. HOW to PLAY
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The dragon is stumbling and lumbering around on the ground behind him, trying to right itself after the blows it has taken.
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And while the dragon is occupied with its magic-induced existential crisis, he follows that up with another burst of lightning - before getting rather distracted himself as a frost troll emerges from its den and charges at him.
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He glances toward the frost troll, seeking to know in that fleeting instant whether his assistance is needed...
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Garyn enters a defensive posture as it lunges at him - dancing, waiting for an opening.
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It's difficult to miss the moment when the dragon lunges forward, though, and to guess from that what it intends - probably not to eat him, or even bite anything off. But with an arm or leg in its mouth it could shake him like a ragdoll, drop him back to the ground from great heights, or do any number of other unpleasant things. Thinking quickly, he orders the atronach to go distract the dragon. He has enough magicka -and enough exploding crossbow bolts- to deal with the troll.
Sorry for yet another delay - holiday and job shenanigans
It's more than enough. Garyn coils his legs beneath him and plunges Trueflame into the dragon's neck.
No worries!
Vanyel, meanwhile, finishes off the troll as quickly as he's able, blasting it with fire bolts and laying into it with Dawnbreaker until it's down for good. Then he continues his descent - it looks like they've just about finished off the dragon, but just in case...
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Only once he's vanished does Vanyel speak up. "We should probably avoid having to slay any more dragons if we can possibly help it. I don't know what he'd need dragon souls for, but it can't be good."
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He glances about the aerie, looking for any lurking foes.
"I think the way is clear now."
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As in the temple, he kneels to inspect the carving and comes away having learned what feels like the first word of a new Shout - 'gol'.
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"Any sense of what it does?"
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Hard to say how, at this point - the rest of the inscription doesn't offer much in the way of context clues.
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"The stone is east of the headwaters of the Harstrad. We'll need to hoof it from here."
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There's a sudden rush of what looks like purple flames (the same shade as a charged soul gem) from the snowy ground on up, and when they die down a dragon is left standing there. It's a rather sickly-looking one, almost nothing to it but skin and bone, and the leathery wings are so tattered it doesn't seem like the thing should be able to fly at all.
But it flaps its wings, quite clearly intending to take off before Vanyel calls out to it. "Just a moment, Durnehviir. I need a favor from you before you fly off."
It eyes him for a moment, then asks in a wet, rasping voice, "What sort of favor, Qahnariin?"
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And Durnehviir knows it too - so though he's visibly agitated by the request for a ride and a growl rumbles up from his chest, he makes no move to attack. "Rax wah ruus! I am no donth key to be saddled and ridden at your whim!"
"I know. Krosis. I wouldn't ask if it wasn't urgent," Vanyel replies, laying a hand on the dragon's neck. "But time is of the essence, and I can't think of any faster way to travel than on dragon's wings."
Durnehviir grumbles, and continues to look very unhappy about it, but the compliment mollifies him enough that he lowers his neck - a clear invitation for them to climb on. Vanyel waves Garyn over before going ahead and doing so.
Curse my own ambiguous wording - Vanyel was who I meant.
Since Vanyel has the beast's ear already, he trusts that he can explain the destination and nature of their mission. That he would have heard of Miraak seems likely.
Whoops >.>
"It is said Miraak's thu'um could bend the will of even the strongest of dov," the dragon mutters darkly. Or as close as a creature so large can get to 'muttering,' anyway. "Taazokaan ill needs such a one back."
His wings flap just once in warning before he launches himself into the sky. Clearly, as far as he's concerned the two mortals better just hold on tight.
Well, it was kind of my fault.
The flight is, in any event, as swift as the flight from the village itself was, traversing several miles in a matter of minutes. Fortunately for his passengers, he descends to the Wind Stone gently before landing.
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Vanyel climbs off as soon as he's able. "Thank you, Durnheviir. Vah su'um ven."
"Vah su'um ven, Qahnahriin. May your hunt be successful." Once rid of his passengers, Durnheviir takes to the skies again. Unsurprisingly, the enthralled villagers take no notice of him or any part of the exchange.
Vanyel takes a breath, then steps toward the Wind Stone. "Gol!" There's no light show to accompany the Shout, but the effect is immediately obvious. The Skaal rouse as if from a long sleep, looking around in confusion and discarding their tools.
"How did you do that?" An older man standing near Vanyel asks, but before he can answer, cracks begin to appear in the arches and columns that have been built up around the Stone.
"Get away from here!" Vanyel calls, herding as many of them as he can away before the newer structures fall. "Go back to your village!"
All that Miraak made them build comes crashing down, and a creature emerges from the wreckage that bears a striking resemblance to the statues in the heart of Miraak's temple. It gives a hissing, gurgling cry and looks as if it lighthouse the fleeing villagers - before Vanyel grabs its attention with a fireball to the head.
After an eternity of really nasty RL horseshit - mind picking this thread up again?
Not at all! And I hope the outlook is better from here on out.
While its back is turned Vanyel hurls another fireball at it, hitting the wound on its back - which seems to leave the thing torn as to which of them it should deal with first.
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The lurker now turns its attention to Garyn, coiling its long limbs for a crushing blow.
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Okay, this time I just lost the notif.
Yeah, that happens. I know gmail was tossing mine in spam for no reason for a little while >.>
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Thought I replied to this back in August but apparently DW ate the tag?! Still up for continuing?
Sorry for the delay - had to get a new computer, things were up in the air. Definitely would.
No worries; computer trouble is what kept me from checking on it any sooner myself. >.>
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This one was just down to a long-ass period of shit times.
Yikes >.> wb, though
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My spottiness is certainly a thing.
So is mine, apparently >.>
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Now that power and internet are back...