thatsocks (
thatsocks) wrote in
bakerstreet2014-08-16 04:52 pm
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FIVE NIGHTS AT FREDDY'S MEME

During the day, it's a place of joy. But you aren't here during the day. Maybe you've desperate for a bit of cash, and ignored the ominous warning on the newspaper ad. Maybe you've eaten at the pizzaria since you were a child, and thought that taking up a job here can't possibly go wrong. Or maybe you're just playing the game under your bed covers at 2am.
Because seriously, who the fuck would work here for more than one day.
This is a meme based of the new horror game, Five Nights at Freddy's. As you would expect, this is a horror meme. Therefore, warnings for blood, gore, mutilation, and if you're really fucking scared of living dolls and the like you might want to think twice before posting here. A playthrough for the brave, and a small snippet for the faint of heart:
You've been hired as the night guard at a pizzaria called 'Freddy Fazbear's Pizza', and it seems that the animatronics seem to get a bit... quirky at night. On your first day, a phone recording from the previous guards starts to play, and it explains that you can't let the animatronics see you, or they will force you into an animatronic suit. And with all those wires and cogs in an animatronic suit? Yeah, that isn't going to end well.
Unfortunately, you can't just close the doors and pray to whatever deity you believe in. You've got limited power (you know, budget cuts) to make it through from 12am to 6am. Checking security cameras to see where each animatronic is, turning on the hallway lights outside your guardpost, closing the doors- all of these take up power. Use it all up? Black out, and you're left exposed. Good luck surviving that.
The guy on the phone is good at giving you tips, at least-- but these robots don't just seem to be... robots. They only move when you're not looking, and when you are looking, they have a tendency to look straight at the screen. (People who've seen Bonnie at Cam 5 will know how batshit terrifying this is.) And they seem to be... rather intelligent. Wait, did that one just talk?
There's 4 animatronics- Bonnie the purple bunny, Chica the chicken, Foxy the fox and Freddy the bear. Foxy's special, in the sense that it's got a whole area to itself and if you don't watch it enough, it will run down the fucking hallway. Freddy rarely leaves the stage... but he will if you run out of power. Oops.
You've got to balance limited power, limited view and trust that lady luck is on your side-- just to survive to 6am.
Good luck, sport.
Options:
1. FIRST DAY: You and your new co-worker take the job as night security. Maybe you're childhood friends, maybe you're strangers to each other. But when the phone recording starts playing and you both realize this isn't exactly what you two signed up for, you'd better start working together. Fast.
2. OVERTIME: Maybe you're a sucker for the paranormal or you seriously have a death wish, but you haven't quit the job yet. Quite the contrary, in fact. You're working doubly hard. Except tonight, it seems that they're getting more... lively. Hey, did the rabbit just speak--
3. FUCK THIS SHIT: Hell no are you staying cooped up in the guard room. You're going out of there. Maybe you're gonna investigate the back rooms, maybe you're going to find someplace else to hide, or maybe, if you're actually sane, you're going to try finding a way to escape. Still, is that a the music box theme song you hear nearby? Maybe leaving wasn't the best idea...
4. THEY GOT YOU: Uh oh. Well, they're here. Time to say your last words before you get brutally slaughtered by walking talking animatronics.
5. CHECK PIRATE COVE GODDAMMIT: Hiring more than one guard was a mistake, because in the heat of the moment, you're arguing over what to do. Maybe they want you to close the door, but you've only got 20% left and 3 hours to go. Maybe they want to look at another camera. In any case, try to settle this dispute fast, or something else is going to do it for you.
6. WHY IS IT DARK: Oops, out of power. Quick, play dead!
7. JUST PLAYING THE GAME: You're not actually stuck in a life-or-death situation. You're just playing it on your computer. It's still fucking terrifying, though.
8. YOU CAN'T CONTROL ME: Or make your own prompts!
2
A terrifying, mentally scarring science, but the point is they're still both alive and they've made it three hours in with 52% power to go and only a few close calls.]
How long has it been since we last checked on the Pirate Cove?
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I'd say... ten minutes, perhaps? It might be prudent to wait another five, given that we don't want to meet our unfortunate predecessor's fate.
[that sure had been a way to open up the night.]
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No, that would be the losing scenario, and I don't intend to lose with stakes this high.
[She checks the stage just long enough to be certain that Freddy's still there, then quickly flicks the camera off. Bonnie and Chica are wandering, but they checked the halls and blind spots moments ago, so they should be safe for at least a little while.]
It's kind of a good thing they're robots. If we do assume that they're still following programming, however faulty, it makes using logic against them all the more effective.
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[He drums his pen on the notebook.]
Nevertheless, I do think we mostly have things figured out.
...I have no idea why we're doing this, but at least we're likely to survive it.
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[She pales a bit, body shivering.]
In this case, though, I am beginning to believe that the past of this establishement is affecting us quite directly. I don't think the dolls' malevolence is based solely on faulty programming.
[That bombshell is one she's been holding onto mostly out of fear of being right. By this point, though, Kayneth deserves to know her theories no matter how out there they are. They're in this together, and if one of them can solve the mystery of this place, maybe that will be enough to set things right.]
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Well, I was mostly thinking about it from the angle of "why hasn't this place been burned to the ground and the remains doused in holy water," but you're right. There are a few ways to test whether they truly are supernatural or simply bizarrely programmed, but...
[...he stops.]
Well, one is a work in progress, but I imagine it will do something.
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[Five minutes have passed. She pulls up the camera for pirate cove. Foxy's peeking out from behind the curtain, but he hasn't started moving any further yet. She clicks off the camera again, then flashes both side lights. Nothing.]
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[He pauses to think for a moment.]
If they're operating on the "rules" that we should be in costume, then a costume ought to make them safer to be around. If they're truly ghosts, though...
[...he trails off, putting things together.]
...did you get that idea after reading that article, actually?
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[She probably should have asked Rarity, now that she thinks of it.]
You mean the article about the children and the... the man who dressed as a mascot? Yes. The only thing that bothers me is the fact that there were apparently five children, and there's only four mascots. I mean I guess there wasn't a fifth one to activate, or possess, but it's still an odd discrepancy.
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[...mostly because if he's going to make two goddamn fursuits they're going to be a) nice as hell, b) decked out in extra enchantments that will make them an even better defense without obviously being magic, and c) done in secret so his fiancee doesn't get the wrong idea]
That was what I was thinking, as well. I think we ought to keep it in mind, though, or perhaps we may just be in for some sort of unpleasant surprise later on.
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[But then again, the way they moved that wasn't a guarantee of anything.]
... If they are possessed, can they be exorcised?
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...anyway, it's possible, though I don't know why it hasn't been attempted yet.
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[As she's talking, she flicks through the cameras, just checking on everything quickly-]
The cove's empty!
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[...welp time to punch the door close button
...
did he... hit it wrong...?]
...it's....
[punch punch punch]
...not closing...
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[Twilight's eyes shoot to the door at once, but she knows already there can be only one reason for that.]
Sabotage... Hang on, things are about to get dangerous!
[She brings up the cameras again, and while she's distracted, a nightmarish scream rings through the station as Bonnie jumps out of the shadows to grab her while she's distracted. Of course it was bait, so she jumps back at once, but there's little room to maneuver.
And Foxy's coming down the hall right this moment...]
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[WELL, FIRST THING: Foxy's making his way downtown... so Kayneth rolls the desk chair out into the hallway in the hopes that the damned thing would trip over it while attempting to bolt in.
...there was, of course, the issue of what they'd be able to get away with magic-wise while fighting for their lives, but you know. He doesn't know quite how to deal with Bonnie yet, so he's running through that in his head currently...
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And straight into Foxy as he barrels into the room and over the chair. The two, balance completely lost, go down.
Whether they'll stay that way or not, Twilight's certain that now's the time to slam down the other door, which is convenient since she's right next to it. She hits both buttons, both revealing Chica lurking outside the window and slamming the door in her face.
The clock ticks over to 5:30. They have 8% power left.]
There's no way that's going to keep them down for the rest of the night!
[And two big problems.]
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This is, in fact, the polar opposite of good. Using magic in this kind of situation... well, it's risky, but they don't have many other options right now.]
...A concealment spell might be in order, then. If they can't see us, we're likely safe, and I'd rather be alive and have to work out some kind of cover up than dead.
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[She's at his side now, and already focusing on a small shield for the two of them. She's not entirely certain of how strong the robots are, but they can't break through the steel of the doors, so they aren't unstoppable.]
I'll hold them off while you disguise us. We might be able to use this... if we study them directly we might be able to figure out how to deal with the haunting.
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[It's actually not too complicated of an incantation, and before long, they're invisible.
...as... long as the animatronics don't have thermal vision, of course.]
...it might be best for us to get under the desk regardless, of course.
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[At least she's small and flexible, so scooting underneath isn't all that difficult. She watches as the two monstrosities start trying to haul themselves back to their feet, a process that would kind of be funny if it weren't for the fact that as soon as they're up, they're going to resume trying to hunt and kill them.]
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We can still observe them from here, but it'll be a bit limited. Just... better safe than sorry, I suppose.
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[Bonnie manages to stand first, glancing one way and then the other before beginning to wander the cramped room, staring vacantly at everything. Foxy, however, appears to have had quite enough of being out of the sheltering comfort of Pirate's Cove, and upon managing to stand up proceeds to bolt out of the room at top speed.]
Well, that leaves one...
[She forces herself not to jump out and try to attack, remembering that it's probably an absolutely terrible idea to do so even if Bonnie's back is to the desk right now.]
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[...don't go near the desk, don't go near the desk, don't go near the desk...]
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She stifles anything she wants to say, hoping to just wait it out until Bonnie wanders away or the clock turns over to six, whichever comes first. They can't have much time left.
But as the robot paws around searching for them, she can't help but feel cold, and clammy, as though something vile's wrapping its way around her. Is it just psychosomatic, or is there more to it-
Bonnie's head pokes over the desk. He is now staring right at them.
She bites her lips to restrain a shriek, hoping that Kayneth's disguise spell holds.]
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