blushline (
blushline) wrote in
bakerstreet2026-09-11 12:05 pm
Government mandated handholding
HOLD
ONTO
ME
Sometimes, the need to stay close outweighs any notion of personal space. A single hand can be enough, a lifeline in the chaos. Or maybe it takes more: an arm wrapped tight around a waist, fingers tangled in a sleeve, both hands gripping as if letting go would mean losing everything.
Whatever comes next, letting go is unthinkable.
Hold on tight.
HOW TO PLAY
- Comment with your character and preferences.
- Tag around and pick or roll 1–16.
- Dig your fingernails in and thread.
PROMPTS
01
CROWD: The crowd closes in from every side, and somewhere in the crush, your hands find each other.
02
RUN: Grab them and run. Explanations can catch up later.
03
ROUGH GROUND: Every few steps, somebody slips. Before long, an arm stays firmly around them.
04
DON’T LOOK DOWN: Somebody glances over the edge halfway across and stops dead. Take hold of them; the rest of the crossing happens together.
05
CAN’T SEE: The lights vanish. Reach into the dark until your fingers find a sleeve, a wrist, anything familiar enough to hold onto.
06
CURRENT: Water slams into both of you and immediately tries to tear you apart. Neither hand gets to open.
07
STAY BEHIND: Without looking back, the person in front reaches behind them. The other hand is already there.
08
PULL THEM UP: Somebody goes over the edge. You catch their wrist at the last second.
09
DON’T GET LOST: Neither of you knows where you’re going, but at least you know where the other person is.
10
HOLD STILL: Something nearby watches for movement. Pull them against you and let neither of you so much as twitch.
11
BAD BALANCE: The vehicle bucks hard enough to send somebody sideways, straight into the other character’s arms.
12
I’VE GOT YOU: One leg refuses to cooperate, so walking becomes a two-person job. Take their weight and match their pace.
13
TAKE ME WITH YOU: They make it one step before somebody catches their hand.
14
ANCHOR: Something grabs one of you and pulls. The other plants their feet, gets both hands on them, and pulls back harder.
15
AFTERWARD: The danger ends before the contact does. Your hands remain locked together, grip tight enough to ache.
16
WILDCARD: Find another reason these two absolutely cannot afford to let go.

Rumi | KPop Demon Hunters | OTA
Prussia ✙ Gilbert Beilschmidt | Hetalia | OTA
dr mark watney | the martian | ota
clark kent / superman || superman (2025) || ota
Ilya Rozanov - Heated Rivalry.
Grantaire | Les Miserables
Gen or shipping good; can be canon or modern AU]
Louis de Pointe du Lac / those vampire shows / ota
Guinevere - Arthuriana - ota
Archie Kennedy | Hornblower
zoey | kpop demon hunters | ota
Giddon | Graceling Realm
no subject
Grace Ashcroft | Resident Evil
ao bing | nezha
Ekko | Arcane | Voicetesting!
Mira || Kpop Demon Hunters || OTA
Leon S Kennedy | Resident Evil
charlie ( the world's wimpiest vampire ) ota
Zoey Westen | Original Character
Grace ̶L̶e̶ ̶D̶o̶m̶a̶s̶ MacCaullay | Ready or Not
Nuala | Hellboy II: The Golden Army
Daenys Targaryen | Game of Thrones/A Song of Ice and Fire
no subject
[ Much to the detriment of the local mutton, venison, and fish populations. ]
--and you cannot tell me you do not wish to fly as much as I!
[ Look at him, Daenys! Your impatient, adolescent monster is all but bouncing up and down, so eager to don scales and take to the skies. With you aboard, of course. ]
To Driftmark. Or the mainland, if Driftmark is too far.
[ If he possessed a tail right this moment, it'd be lashing back and forth like a cat's. ]
Sherry Birkin | Resident Evil
Azune Nayar | Critical Role | ota
shane hollander | heated rivalry
Ravi Panikkar | 9-1-1 | OTA
kara danvers / supergirl || supergirl (2026) || ota
Will Graham | Hannibal | ota