[That's a happy chime. And children cheering. Okay, cool, so the game's over and they can switch to something less creepy or chat with Rise about her choice of leisure games--]
[But then it goes to Night 2. This character goes back for more!?]
You gotta be kidding me!
[Yay, the phone guy congratulates them on night one. ...And tells them that the characters get more active as the week progre-- the week!? Okay, check the cameras while the guy talks, blind spots outside the doors, and... check Pirate Cove. What's a Pirate Cove?]
no subject
[But then it goes to Night 2. This character goes back for more!?]
You gotta be kidding me!
[Yay, the phone guy congratulates them on night one. ...And tells them that the characters get more active as the week progre-- the week!? Okay, check the cameras while the guy talks, blind spots outside the doors, and... check Pirate Cove. What's a Pirate Cove?]