WARNING: Contains situations of dubious consent, violence, and triggers. Click with caution.
Pern is a planet with an unusual problem. Every 250 years or so, orbits in the system bring the planet into a fifty-year shower of a substance they call Thread. Thread consumes every organic substance it comes into contact with, dissolving plastics, plants and people alike. It is stopped only by metal and stone. In order to combat this menace, the early colonists on Pern created dragons.
Now, thousands of years later, dragons are an ordinary institution. They carry passengers and transport messages, since they are able to go Between, a teleporting ability that produces several seconds of cold sensory deprivation every time it is done. They live in weyrs, places reserved solely for dragons, riders and support staff, usually in caves, often in volcanic areas in order to create warm grounds for egg-laying and hatching.
The dragons themselves bond with, or Impress, humans immediately upon hatching, creating a deep, psychic and very intimate connection. Dragons and humans are a pair, and they tend to bond based on personality, gender and sexual orientation. This comes into play during mating flights, when female dragons go into heat and fly away, requiring a male to catch her and mate mid-air. Often, sex between the riders of the mated dragons is not optional, no matter who the riders are or what they feel about one another. This creates a general atmosphere of sexual openness in the weyr.
That's a dragonrider's life. Skipping out to fight the latest shower of Thread, taking care of their dragon, hopping Between, and dealing with the occasional unwanted desires from a mating flight.
For more info, feel free to check out Wikipedia!
HOW IT WORKS:
1) Post with your character and canon. Feel free to take this opportunity to make a note about which sort of dragon your character would have, and any roleplaying preferences.
2) Tag around, and dragon this shit up.
3) Stick to canon, if you like; disregard it, if you like.
4) Have some goddamn fun with some goddamn dragons.
Gold - the largest of the dragons and most rare, queens and egg-layers. Those who Impress a dragon like this generally end up in a weyr's leadership. These dragons canonically always have women as their riders.
Bronze - second largest, male; the gold's mating pool tends to draw from these. These dragons canonically always have men as their riders.
Brown - slightly smaller than bronze, male, steady and strong with a lot of endurance. These dragons canonically always have men as their riders.
Blue - the smallest male, and a somewhat awkward compromise between strength and small size/agility. These dragons canonically nearly always have men as their riders.
Green - quick, agile and flighty, without much endurance, making up about 50% of all canon dragon population. Female. Greens almost never lay any eggs, and lack much of a maternal instinct. These dragons may take riders of either gender.
NON-CANON/SLIGHTLY MODIFIED CANON:
(In case you'd like a few more options to play with.)
White - A mutation, but a surprisingly common one. White dragons have little to no sex drive, and are very small, but unusually intelligent and sometimes have strange and unique abilities.
Black/Dark Blue - Another rare mutation. These dragons can be of either gender, but are incapable of chewing firestone and producing flame. They tend to take dragonriders who are deceptive, sneaky, clever. They are often used as messengers or as night-riding spies.
Red - Female and medium-size, this dragon is a fighting dragon that does clutch, if not as numerously or as productively as the golds. They tend towards passion and strength, deep emotions that make them fervent fighters.
Yellow - Male, on the small side, jumpy and often somewhat thick-headed, yellows take longer to mature and are more difficult to train to work in groups, but once you do, the result is worth it. They are impulsive and brave and vicious.
Purple - Another dragon type that can be male or female. Small-bodied and huge-winged, this type is somewhat rare but ideal for long patrols. Their eyesight is famous and keen, so they're good spotters as well.
Other - If you have a particular idea, feel free to make up your own!
1 - Threadfall. Time to get out there and burn this stuff before it manages to hit the ground. Hopefully you won't find yourself or your dragon in the path of this stuff. Otherwise, you might be out of commission for a while, and the scars never heal.
2 - Gather Day. It's a festival today! Get out there and spend some money, hear some music, and have some lovely food.
3 - Hatching. The candidates are ready, and those eggs look hard enough to break. Hatching could happen at any time. Are you ready for Impression?
4 - Feeding/Bathing. Dragons need a lot of taking care of. Whether it's feeding a hatchling an enormous basket of meat, taking a full-grown dragon out to hunt, or having a bath in the lake outside the weyr, keeping your dragon happy is a full-time job.
5 - Mating Flights. It's time. Your dragon is feeding on the blood of their kill, and they're about to take off. Who's going to catch them this time?
6 - Other. Wild card, if there's any other situation you'd like to explore!