MEMEnto Mori - Remember, You Will RP (
meme_ntomori) wrote in
bakerstreet2013-08-19 08:10 pm
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Entry tags:
NIGHT IN JAIL MEME

shamelessly stolen from here
No matter how careful you are, no matter how good you try to be--well, sometimes things just happen. Maybe you need to fudge a few little rules for the greater good, or maybe you're a full-time villain with no regrets. Either way, everyone has to slip up sometime--and this time, there just so happened to be law enforcement involved to catch you as you fell. What happened to get you into this fiasco, and how will you cope?
Warning: This meme deals with criminal activity and confinement, and has the potential to get into explicit detail. Please be aware of any triggers you may have concerning subjects like these, and make sure to state any preferences you may have.
How to play:
1. Respond to this post with your characters--be sure to put their name and canon in the subject line, and include any preferences you may have.
2. Feel free to set up the scene yourself, or leave it to those who respond to you.
3. Click here to select a crime, and here to select a scene, or go to the RNG site and roll your own numbers.
4. Start playing! AUs and canon-blending alike are highly encouraged, as is characters who actually are cops or lawyers tagging around and getting to strut their stuff.
Crime
1. I fought The Law, and The Law won: You really don't mess around, do you? You're running right up against the law and government in its purest form. Did you try to resist arrest? Flee probation? Conspire to commit treason against the government? Maybe you didn't even do anything wrong, and you're being unlawfully held with no warrant, no conviction, and no hope of a fair trial. However it happened, it looks like you're in dire straits.
2. Civil disobedience: Fight the Man! You represent the will of the people! You're a political prisoner, and you regret nothing, even if the authorities are abusing their power and position. Whether you were organizing a peaceful protest, or engaging in a little ideologically-motivated terrorism, you're out to prove a point and ensure that justice will be served in the end.
3. No entry: You really shouldn't have gone in there, should you? Whether it was simple tresspassing, forcible breaking and entering, outright burglary, or just sneaking into an abandoned building, you've been caught somewhere you have no right to be.
4. Up with your sticky hands, this is a fuck-up!: So, what caught your eye? Some smug fat cat who needs to learn the meaning of charity? A bank or jewelry store that didn't seem to have surveillance? Vital medical equipment you just couldn't afford? Whether it was armed robbery or a more hands-off theft, you've taken what doesn't belong to you.
5. Let's take this outside: That was one hell of a fight! Who won? Hopefully you gave as good as you got. And hopefully the other guy is doing just as much time as you are. Assault, public brawling, illegal use of firearms, or even self-defense gone wrong--as long as it's violent, you're going to have a hard time explaining yourself to the police that pulled you out and patched you up.
6. Hit list: Sometimes, just roughing someone up isn't enough. Sometimes, a more permanent solution is needed. Cold-blooded murder plots, a struggle gone too far in the heat of the moment, or perhaps just a terrible accident on the highway--however it happened, you've ended another person's life.
7. Superheroics don't pay: Not your average criminal, are you? No, you're the sort who should really be dealt with by special forces, not your work-a-day beat officers. Maybe you're a diabolical supervillain whose scheme got foiled, (again) or you shouldn't be here at all--you were the guy in the cape trying to save the city! The citizens, however, don't seem to appreciate the fact that your heroic defense included large explosions, vast collateral damage, or dozens of innocent lives being held in the balance to bait you into coming to fight your archnemesis. Maybe you and your cellmate were the two super-powers slugging it out, or maybe you're master and sidekick, but one thing is for sure--no normal jail cell can hold you. Unluckily for you, it seems this prison was well-prepared.
8. Organized crime: So, are you the criminal mastermind orchestrating illicit operations all over the city? Are you a much-abused mook who just happens to work for this sadistic madman for a living? Maybe you're a mercenary hitman, or just a kneecap-breaker and debt collector. Whatever your position, you're not one to operate in a vacuum, and it looks like you've made one wrong step too many. Hopefully your colleagues will get you out safely--if you don't sell them out first.
9. White collar crime: A bit too sophisticated for dirtying your hands, are you? You know your way around the business world, and you know how to make it give you exactly what you want. Money laundering, embezzlement, corporate espionage..... so long as it involves a respectable workplace, there's a good chance you've got a hand in it. Did your boss finally find you out?
10. Indecent exposure: .....Wow. Uh. W-would you like a coat? Maybe you decided to streak for some reason, maybe you decided to skinny dip in a public fountain, maybe you couldn't find any covering for your walk of shame, or maybe you and your lover got caught in an intimate position in public, but whatever happened, you've bared it all to the wrong eyes.
11. Bad trip: You smoked what? And they found you where? Whether you were selling, using, or simply in possession of them, you've been caught with some illegal drugs. Drunk driving, sharing a joint with some friends, or maybe doing some of the harder stuff--you'll have a while behind bars to come crashing down and face the music.
12. Goddamned kids!: It isn't like this crime had a victim! Really. All you did was throw bricks through a few windows, or set fire to an abandoned warehouse, or spray paint graffiti onto public property, or maybe egg and toilet paper some loser's house. Whether you were vandalizing things, disturbing the peace, or just up to miscellaneous criminal mischief, you must have had bad luck to get caught by an officer having a lousy day.
13. Drunken shenanigans: Well, it looks like somebody had a wild night! You might be high-fiving your partner in crime and reveling in just how awesome that stunt you pulled was, you may be terribly hung over and regretting every second of your escapades, or you might not even remember what in the world you did to get locked up to begin with. Here's hoping it was at least fun enough to be worth the trouble you've gotten yourself into.
14: This isn't what it looks like! You've got the wrong guy!: Wow, it must really suck to be you. Either you were an accomplice who was thrown under the bus to take the punishment for everyone else, you were framed for a crime you didn't commit, there's a serious case of mistaken identity going on, or you were just some innocent bystander caught in the crossfire. Hopefully you can convince them of your innocence before it's too late.
15. Sweating the small stuff: Who shoved a stick up that officer's ass? Seriously, who gets arrested for littering? Or jaywalking? Or smoking at a bus stop? This is beyond ridiculous. Maybe if you can talk to some other, hopefully sane officer, you can get this whole mess straightened out.
16. You can get anything you want, at Alice's Restaurant: Got the perfect crime in mind? Don't see your offense listed above? Mix n' match, choose which you want, or create your own!
Scene
1. Caught red handed: Oh, now you've done it. The sack of money is still in your hand, or the body is still in your trunk, or maybe you reek so badly of alcohol they sniffed you out from a block away. What'll you do, now that there's no denying what you've done?
2. On the run: Whether it's a high-speed car chase, trying to climb a chain link fence, or a grueling crawl through the sewer system, you're trying to evade justice. Hope you're good at thinking on your feet!
3. Busted: No getting out of it this time. You're getting a very thorough patdown, being handcuffed, and stuffed into the back of the patrol car. The arrest is in progress, and there's nothing you can do about it.
4. Police interrogation: Down in the station, this is your one chance to persuade them of your innocence--or have them crack your resolve and make you spill everything you know. Are they playing good cop and bad cop with you? Using illegal torture methods? Does anyone even know you're here, or are these a different sort of police entirely?
5. Guard and prisoner: The arrest and crime alike are definitely past you now. Now you've got to deal with the people holding your life in your hands for the long haul. Maybe if you're lucky, or persuasive, or just have something to bribe them with, they'll be inclined to make your life a little easier.
6. I want a lawyer!: Even a prisoner has rights, after all. You've been allowed some legal counsel, so you'd better make the best of it. Just how sympathetic are they? Do you trust them to do you any good? Or are they just one more of law enforcement's dogs?
7. Cellmates: It looks like you two are going to be roommates for a long, long time, whether you know each other or not--better make yourselves comfortable and get acquainted. Who knows some party games?
8. Your one phone call: You're in it up to your ears, now. Who will you turn to, with only one chance to contact the outside world? Will they come in to bail you out, or let you suffer the consequences of your actions?
9. Visiting hours: Awww, someone came to keep you company? How sweet! Hopefully they didn't come just to laugh at your misfortune.
10. The Great Escape: Maybe you and your cellmate are plotting to break out, or maybe a friend on the outside has come to rescue you--either way, you're busting out of this joint. Freedom!
11. Who was that masked man, anyway?: Got an idea for a scenario or relationship you can't see on here? Go wild!
Garrett | the Thief games
no subject
To Rotti, is is lesser paid work done by those with little remorse. Those who have murdered before, or those who would at the very least be more than ready to start now. Never mind that he will always have something to hold over them.
So now, after this... rather questionable start of the 'Second Chance' campaign, Mag is on her way back to dressing room. Or so she thought. She's lost, and it almost makes her regret having escaped the genterns for a while.
Only now, she finds herself facing a cell.
And not an empty one, which means that this must be one of the prisoners who refused GeneCo's offer.
... Maybe if she doesn't move and just stares, he won't notice her.
Um.]
no subject
I already said no, lady.
[ If she's hoping he'd change his mind that quickly, she's being ridiculously naive. ]
no subject
I am sorry, I had no intentions of convincing you.
[She sounds genuinely startled at the suggestion before catching herself again. This isn't the place.
More importantly, it isn't her place.]
And why would they send me to try again? I had my chance.
[Yep, she doesn't see THAT possibility.]
no subject
He won't be in here for too terribly long, he's more or less convinced of that. If he doesn't want to be somewhere, he doesn't stick around, and he definitely does not want to be here. ]
Maybe because I'd be damn good at the job they're offering.
no subject
[Which really, truly wouldn't work in this man's favor. GeneCo has ways of convincing people to do their bidding, especially after the nice one had failed.
People rarely outlived the second 'no' for very long.
She takes a careful step towards the cell, trying to get a better look at him, before looking down.]
Why do you refuse?
[It's a painful question for her. She had been one of the weak ones, and that at a time when GeneCo's methods had been a little less rough. Only a little, but compared to now...
And still, all Rotti had to do was to offer her the ability to see and she'd sold away her entire life, her freedom, her soul.
This man received a similar offer and declined, seemingly without a second thought.]
no subject
[ He shrugs a little, leaning back further into the shadows of his cell. No need for her to get too good a look at his face after all. ]
And I don't like being told what to do.
no subject
[It's muttered under her breath, with a strangely mechanic sounding undertone that definitely isn't natural.]
Aren't you afraid?
[She can't turn it off. She can't stand by and watch as people die. Can't stand her role in this.
She is quite certain he won't live to see the day after tomorrow if he doesn't change his mind, and she doesn't want to stand by and watch.]
no subject
[ Because he's pretty sure he's not going to be in here long enough to die, and if he does die it seems like a waste of time to worry about it anyhow. ]
Besides, being dead seems like a better deal than being owned by these people.
[ Why yes, Mag, he is going there. ]
no subject
[It's funny how fast an opera house gets build when a decision tied to it might mark your death.]
How long have you been here?
no subject
[ He'll hand it to them, they've gotten better. Last time he only had to spend one night in here before he got out.
Granted it would've been better to not get caught in the first place, but when you do jobs that are as high-profile as what Garrett usually does it's hard to avoid even for a master. ]
no subject
[Tonight, aside from the usual guards and security, the building is full of Genterns. They look ridiculously non-threatening, in their tiny skirts, with all the make-up... until one looks at the machine guns in their hands (and knows of the precision with which they can use them).
Tonight, no one who hasn't signed a contract with GeneCo leaves the building alive.]
no subject
[ Then again he's not planning on dying either. He'll figure something out, he always does. ]
no subject
[She sounds as if she genuinely feels bad for him - and she does.]
no subject
[ He's never been one for hiding from uncomfortable truths.
He could pretend to take the deal, of course, and vanish as soon as he's let out, but he has a feeling that it's never quite that simple when GeneCo is involved. ]
no subject
Another fact is that Rotti Largo should not be the one to decide who lives and who dies, even if she singed a contract that supports just that.
She knows that the doors can be locked and opened both manually as well as over the electronic system, which tends to be the mainly used one.
She lacks both the key and the passcode, though.]
They will come for you before the night is over.
no subject
A there is some obvious scarring around his right eye, and in the socket sits the confirmation of her earlier suspicions. A prototype of the mechanical eyes she has. ]
And what do you think I should do about it?
[ The lady seems to have opinions on the way he's handling things, and since she's being less than useful at the moment it's actually starting to get a little on his nerves. ]
no subject
She runs a hand through her dark curls (which then loosen up just a little bit more) smiles, and takes another step closer to the cell's door.]
I think you should give GeneCo's generous offer a little more consideration. We both know that you are in no position to make mistakes.
[She drops the hair needle, now within his reach, and leaves without another glance back.
If Garrett chooses to investigate, he'll quickly find that the 'needle' isn't quite what it appears to be. A small twist to the end of it, and voila - enjoy your new, high-voltage taser. It will have enough energy to knock out the electronic part of the lock, and he should know better than anybody else how to commence from there.
It can't kill, though Garrett already made clear that he has no intention of trying something of that sort, anyway.
She finds her room again, and collapses in the chair. If he leaves the needle, if he forgets about the cameras, if she could think of even more ifs, she would die tonight.
There is an odd irony to it. She had begged Rotti for this little piece of safety, after Pavi had taken a threatening amount of liking to her face. Now she had given it to a mere stranger, who may or may not be clever enough to use it in his favor.
She closes her eyes and waits for whatever alarm will announce the jailbreak.]